C4D教程-创建几何方块可循环播放动画 Skillshare – Cinema 4D Creating Looping Animation With Moving Cubes
教程简介:Cinema 4D 制作移动立方体循环动画
本教程是 Skillshare 平台上的专业数字动画课程(课程链接:https://www.skillshare.com/classes/Cinema-4D-Creating-looping-animation-with-moving-cubes/381522633),专为想要掌握 Cinema 4D 循环动画制作与 Redshift 渲染技巧的学习者设计,无论是动画设计新手,还是希望提升特定软件技能的从业者,都能通过课程获得实用知识。
课程核心围绕 Cinema 4D(R19 版本)展开,聚焦 “移动立方体循环动画” 这一具体案例,从基础到进阶逐步拆解制作流程。首先在几何体构建环节,会详细讲解如何创建、调整立方体模型的参数(如尺寸、分段数等),并结合软件功能实现立方体的阵列、组合,为动画奠定基础几何形态;接着进入动画设置阶段,将重点演示关键帧动画的添加、调整方法,尤其是如何通过精准控制立方体的位移、旋转、缩放等属性,让动画达到 “循环播放无卡顿” 的效果,同时会分享避免循环衔接生硬的实用技巧;在照明设计部分,将介绍 Cinema 4D 中不同类型灯光(如区域光、聚光灯)的参数设置与布局逻辑,教学习者如何通过灯光突出立方体的形态与动画细节,增强画面层次感。
完成动画制作后,课程会引入 Redshift 渲染器,指导学习者将 Cinema 4D 中的动画项目导入 Redshift,并讲解渲染参数(如分辨率、采样率、材质质感调整)的优化方法,帮助学习者输出画质清晰、色彩还原准确的最终动画作品,让整个制作流程形成完整闭环。
In this class, a professional digital animation course available on the Skillshare platform (Course link: https://www.skillshare.com/classes/Cinema-4D-Creating-looping-animation-with-moving-cubes/381522633), we will focus on teaching learners to master the skills of creating looping animations in Cinema 4D and rendering with Redshift. It is suitable for both beginners in animation design and practitioners who want to improve their skills in specific software, enabling all participants to gain practical knowledge through the course.
The course centers on Cinema 4D (Version R19) and focuses on the specific case of “looping animation with moving cubes”, breaking down the production process step by step from basics to advanced levels. Firstly, in the geometry construction section, it will explain in detail how to create and adjust the parameters of cube models (such as size, number of segments) and use software functions to realize the array and combination of cubes, laying the foundation for the animation’s geometric form. Then, in the animation setting stage, it will focus on demonstrating the method of adding and adjusting keyframe animations, especially how to accurately control the displacement, rotation, scaling and other attributes of the cubes to achieve the effect of “smooth looping playback without lag”. At the same time, practical skills to avoid rigid loop connections will be shared. In the lighting design part, it will introduce the parameter settings and layout logic of different types of lights (such as area lights, spotlights) in Cinema 4D, teaching learners how to highlight the shape and animation details of the cubes through lighting and enhance the sense of picture hierarchy.
After completing the animation production, the course will introduce the Redshift renderer, guiding learners to import the animation project from Cinema 4D into Redshift. It will also explain the optimization methods of rendering parameters (such as resolution, sampling rate, material texture adjustment), helping learners output the final animation work with clear image quality and accurate color reproduction, forming a complete closed loop of the entire production process.
编号:Skillshare – Cinema 4D Creating looping animation with moving cubes


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