阿诺德渲染器Maya插件 MtoA SolidAngle Maya To Arnold v5.3.3 Win

阿诺德渲染器Maya插件
MtoA SolidAngle Maya To Arnold v5.3.3 Win
阿诺德渲染器Maya插件 MtoA SolidAngle Maya To Arnold v5.3.3 Win

阿诺德渲染器是目前电影工业中最流行的渲染器之一,多种Shader材质,OSL shader,VR摄像机,灯光等其他功能,大幅度提升采样和VDB渲染速度,新增多个着色器,更加简单易用;补丁直接替换安装,无需繁琐操作。Arnold 是照片真实、基于物理的光线追踪渲染器。可以单独渲染出真实光照,阴影,凹凸等特性的贴图。

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

支持Win系统软件:Maya 2022、2023、2024
编号:MtoA SolidAngle Maya To Arnold v5.3.3

 
 

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